With Kyle otherwise occupied, Kaz and William talk about the games we played, or didn’t, over the last few weeks. We talk some more about microtransactions and loot crates, as well as implementing difficulty options in video games. To finish up, we talk about some of the games about to come out that we’re looking forward to, and run through a list of Game Informer’s top 10 SNES games. Come pause with us!
Aparently everyone loves Microtrasactions and loot boxes, reports show they have tripled the value of the industry video game http://www.pcgamer.com/mircrotransaction-and-dlc-have-tripled-the-value-of-the-game-industry/
Additionally, the ESRB has said that loot boxes are not gambling
Ubisoft is adding difficulty slider to AC:origins, here’s why: http://www.pcgamer.com/ubisoft-explains-why-assassins-creed-origins-has-adjustable-difficulty/